Magic the Gathering Innistrad: Midnight Hunt Draft Booster english Sammelkarten Magic the Gathering Innistrad: Midnight Hunt Draft Booster * 15 Magic cards per Draft Booster * 2 double-faced cards in every booster * 1 Eternal Night full-art basic land in every pack * Become what you fear in a gothic horror set overrun with werewolves, warlocks, and spooky mechanics * Just draft, add lands, and let the hunt begin Each Draft Booster contains 15 Magic cards, 1 token or ad card, and 1 Helper card, with 1 Rare or Mythic Rare, 3 Uncommon, 10 Common, and 1 Eternal Night Full-Art Basic Land cards. A double- or single-faced traditional foil card of any rarity replaces a Common in 33% of Innistrad: Midnight Hunt Draft Boosters. ___________________________________________________ Horror-Themed Mechanics Sink your teeth into Innistrad: Midnight Hunt’s gothic themes with horror-inspired mechanics. Daybound/Nightbound: Werewolves look just like any other human during the day, but as the moon rises, you’ll see them transform. Cards with the Daybound/Nightbound mechanic are double-sided cards with one side that surfaces in the Day and another side that takes over at Night. Whether it’s Day or Night depends on how many spells a player has cast on their turn—cast none, and it becomes Night next turn. Cast at least two, and next turn the sun will rise on a new Day. Coven: Gather your coven to battle the darkness together—the “coven” keyword grants benefits for controlling three or more creatures with different powers at the start of combat on your turn. Disturb: With their home in such danger, even Innistrad’s dead can’t rest. Double-sided creature cards with “disturb” can be cast from your graveyard for their disturb cost—returning to the battlefield transformed into Spirits. Decayed: Summon waves of decayed zombies that fall apart in battle—a creature with “decayed” cannot block and, when it attacks, must be sacrificed at the end of Combat.