Kings of Middle–Earth, an expansion for War of the Ring Second Edition, introduces Sovereigns and Dark Chieftains. These two new types of Characters represent important personalities of Middle-earth with a vital role in the War of the Ring.
Sovereigns and Dark Chieftains
The Sovereigns of the Free Peoples were targeted by Sauron’s attempts to bend the will of the peoples opposing him - using the palantíri (the seeing stones), through emissaries, like Gríma, and possibly with other subtle and deceitful means. At the same time, it was crucial for the morale of the Free Peoples to rally around these charismatic fifigures - Brand, Dáin Ironfoot, Denethor, Théoden, and Thranduil - to fight against the Shadow. The new rules, miniatures, cards, and Action dice included in this expansion will allow the players to fully develop this conflict and represent the role of these characters in your WAR OF THE RING game.
This expansion also adds three new Characters, the Dark Chieftains, to the Shadow hosts. Unlike the Ringwraiths, who were fully controlled by the Rings of Power, these powerful leaders of the Shadow Armies had distinct personalities, but ultimately all were subject to the commands of Sauron or Saruman. One Dark Chieftain is included for each of the three Shadow Nations - the Black Serpent, the Shadow of Mirkwood, and Uglúk.
You can add KINGS OF MIDDLE–EARTH directly to WAR OF THE RING, or combine it together with Lords of Middle–Earth and Warriors of Middle–Earth to give an unprecedented depth to the game and discover new, surprising strategies.
- The expansion is only playable with the base game War of the Ring 2nd Edition -
Game details
- Age: from 13 yeas up
- Player: 2
- Duration: 150 - 180 minutes
- english version
Content
ATTENTION!
Not suitable for children under 3 years. Choking hazard as small parts can be swallowed or inhaled.